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Weapons in MilMo are used to fight Monsters.

They are classified into two types: Main Weapons and Offhand Weapons. Weapons vary mainly in appearance, but they have statistics that differentiate them, which are represented by star ratings out of five (★★★★★).

A player holding her Angelic Blade

These attributes are:

  • Attack: Physical damage.
  • Magic: Magic Damage.
  • Speed: Speed of weapon
  • Range: Range of weapon.

Statistics Guide[edit | edit source]

  • Attack: The normal amount of damage.
  • Magic: The amount of magical damage. This only applies to monsters who absorb magic damage. This includes Imagination Devourers and Wurmlings
  • Speed: This is measured by checking how many times you've swung your weapon in the space of a second. This is measured by counting the number of swings over a longer period, such as 5 minutes and then dividing the number of swings by the number of seconds.
  • Distance: The range of the weapon. Swords and other melee weapons range from StatStars02.png to StatStars04.png while distance weapons possess more.

Obtaining Weapons[edit | edit source]

There are three ways to obtain good weapons:

  • Hard work
You can use the weapons you get in-game and turn them into Epic Weapons. This takes some time and requires a lot of dedication and hard work, but it is possible. In this process, you can turn a sword, axe, bow or basic club into something extremely powerful. It is intense work but in the end, you will have a weapon capable of dealing magic damage!
When opening a Mystery Box there is a chance to get a Dragon Bow, Flying V Axe or a Legendary Weapon. In the Lock Boxes, you can find a Legendary Weapon, but you need a key to open a locked box, and the keys can be bought with Coins.
In the Cash Shop, players can find everything, including weapons. Some of them, like Heroic Weapons, can be purchased with both June Cash and coins, while others can be bought with only June Cash. The only magic weapon that can be bought using coins is the Celestial Blade.

List of Weapons[edit | edit source]

There are 6 subtypes of weapons; Bows, Guns, Swords, Axes, Clubs and Wands.

Bows[edit | edit source]

Bows use Arrow.png Arrow as ammo.

Adventurer's Bow.png Adventurer's Bow Dragon Bow.png Dragon Bow Epic Bow.png Epic Bow Guard Bow.png Guard Bow Heroic Bow.png Heroic Bow
Legendary Bow.png Legendary Bow Rusty Bow.png Rusty Bow Safir Bow.png Safir Bow Sinister Bow.png Sinister Bow

Swords[edit | edit source]

Adventurer's Sword.png Adventurer's Sword Angelic Blade.png Angelic Blade Celestial Blade.png Celestial Blade Doom Blade.png Doom Blade Epic Sword.png Epic Sword Fencing Sword.png Fencing Sword
Fishing Knife.png Fishing Knife Frost Blade.png Frost Blade Gladiator Sword.png Gladiator Sword Heroic Sword.png Heroic Sword Jeweled Sword.png Jeweled Sword Legendary Sword.png Legendary Sword
Lockbox Keysword.png Lockbox Keysword Machete.png Machete Magma Blade.png Magma Blade Ornate Cleaver.png Ornate Cleaver Pencil.png Pencil Pirate Cutlass.png Pirate Cutlass
Rusty Sword.png Rusty Sword Safir Sword.png Safir Sword Sage Oak Sword.png Sage Oak Sword Samurai Sword.png Samurai Sword Screw Sword.png Screw Sword Sinister Blade.png Sinister Blade
Storm Blade.png Storm Blade Tech Sword.png Tech Sword Tidal Blade.png Tidal Blade Trident.png Trident

Axes[edit | edit source]

Adventurer's Axe.png Adventurer's Axe Cursed Scythe.png Cursed Scythe Epic Axe.png Epic Axe Flying V Axe.png Flying V Axe Heroic Axe.png Heroic Axe Legendary Axe.png Legendary Axe
Runed Axe.png Runed Axe Rusty Axe.png Rusty Axe Scythe.png Scythe Sharp Axe.png Sharp Axe Sinister Axe.png Sinister Axe Tribal Spear.png Tribal Spear
Candy Cane (Weapon).png Candy Cane Frost Axe.png Frost Axe Ski Stick.png Ski Stick

Clubs[edit | edit source]

Unlike other weapons, the clubs are the only weapons that cause knockback.

  • Knockback is a mechanic in which the enemies are knockback when attacked, and can be killed if pushed off a platform. Some enemies are immune to knockback, particularly Bosses.
Adventurer's Club.png Adventurer's Club Anchor.png Anchor Baseball Bat.png Baseball Bat Epic Hammer.png Epic Hammer Frying Pan.png Frying Pan
Heavy Hammer.png Heavy Hammer Heroic Club.png Heroic Club Ice Hockey Stick.png Ice Hockey Stick Icicle Club.png Icicle Club Knight's Mace.png Knight's Mace
Legendary Hammer.png Legendary Hammer Magic Mandolin.png Magic Mandolin Parasol.png Parasol Rusty Club.png Rusty Club Sinister Hammer.png Sinister Hammer
Stick.png Stick Tambourine.png Tambourine The Puzzle Club.png The Puzzle Club Viking Hammer.png Viking Hammer Giant Carrot.png Giant Carrot

Guns[edit | edit source]

Guns use Cells.png Cells as ammo. Some guns use more than one cell per shot.

Epic Ray Gun.png Epic Ray Gun Heroic Ray Gun.png Heroic Ray Gun Laser Cannon.png Laser Cannon Legendary Ray Gun.png Legendary Ray Gun
Light Gun.png Light Gun Sinister Gun.png Sinister Gun Snow Gun.png Snow Gun Blossom Eggzooka.png Blossom Eggzooka
Nautical Eggzooka.png Nautical Eggzooka Lotus Eggzooka.png Lotus Eggzooka

Wands[edit | edit source]

Wands use Mana.png Mana as an ammo.

Epic Wand.png Epic Wand Legendary Wand.png Legendary Wand Rose Wand.png Rose Wand School's Wand.png School's Wand
Sinister Wand.png Sinister Wand Skull Wand.png Skull Wand Wizard's Staff.png Wizard's Staff Frost Wand.png Frost Wand
Trident (Wand).png Trident (Wand)

Offhand Weapons[edit | edit source]

Offhand Weapons are weapons that are used on the player's left hand, giving small bonus of Damage, Defense, or Regeneration and also reduce the cost of Gems used by Class Abilities in 50%.

Attack[edit | edit source]

Defense[edit | edit source]

Regeneration[edit | edit source]